![]() I attempted to rectify the fact that it is being presented as officially recognized, which it is not in any way, but my change was reverted without any effort put into verifying whether or not my reason was legitimate. It should be noted that everything from the "characters" section until the "reception" section is based on a work of fan fiction on Youtube. Thunderforge ( talk) 20:01, 3 October 2008 (UTC) Erroneously presented section That's already mentioned on that page and doesn't need to be mentioned on this one. Thunderforge ( talk) 01:28, 9 July 2008 (UTC) Bugdom 2 for iPhone Ħ0.240.142.134 ( talk) 14:14, 1 October 2008 (UTC) Yes, Pangea announced that they would be releasing Bugdom 2 for iPhone. I can see other articles don't have them so this one shouldn't either. I removed the link to a strategy guide site.Similar articles, such as Tomb Raider II (another third person adventure game) has nothing about enemies The enemies section was removed entirely.They need revision (so PLEASE don't uncomment them the way they are), but it's there if needed. I feel they ought to be at least mentioned, but I don't like the way they were. I'm torn between how to talk about locations.I created a "Gameplay" section detailing basic actions and objectives as well as explaining the score system.This game never states much of a storyline, so I put what I felt was safe enough to put in. I merged "Overview" with a less advertisement-sounding storyline.Unless there's some solid sourced article we can point to, this needs to be gotten rid of. Plus, I've seen PC copies in stores before. The intro said that the game was ported to PC "with apparent battles of software publishing rights that kept the game from being properly distributed in computer stores." This statement is ambiguous and doesn't seem to make all that much sense.Here's my changes and my rationale for each: It felt like something from "The Matrix".) 72.39.148.218 ( talk) 05:51, 8 July 2008 (UTC) Major Overhaul Īlright, this page was dying for an overhaul. (I tried this with a friend of mine, and it really freaked me out, because all around there was nothing but orange. However, if you walk in a given direction away from the fence for a long distance - making sure that your path is straight by watching the sun's glare - and then turn around and go in exactly the opposite direction, then no matter how far you walk the fence will never come into view. It's possible to pass through the fence again to the "normal" part of the game, although it's just about as difficult as going through the first time. ![]() If you walk at it or fly into it on your Dragonfly at just the right angle, you can pass through this gap and into an infinite universe of orange (due to the orange "sunset" atmosphere used in Levels 4 and 5), with glare showing the position of the sun. If a section is ever made about technical bugs in Bugdom, I'd like to add something I discovered in Level 5: There's a gap in an unusually clear part of the fence. On my Bugdom folder on my computer, there's a file about how to play Bugdom, which includes a list of known technical errors which were fixed - including who discovered them, which version in which they were fixed, etc. I've changed it.- Here T oHelp 20:23, 20 January 2007 (UTC) Technical Bugs Crazy 29 19:22, 20 January 2007 (UTC) I agree, start class. I would rate this as start-class "RSVP" about what class it should be below.
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